Kings in close proximity (within 2-3 squares) in a king and pawn endgame.
SAE concept sae_31342 fires when kings in close proximity (within 2-3 squares) in a king and pawn endgame.. It appears in 6 of 9,950 Climbchess puzzles (0.1%), spanning ELO 1489–1638 (median 1638).
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This page documents Kings in close proximity (within 2-3 squares) in…, one of 4,505 interpretable chess concepts extracted from Leela Chess Zero via sparse autoencoders. The full feature description from our SAE labelling pipeline reads:
Kings in close proximity (within 2-3 squares) in a king and pawn endgame.
This pattern fires in 6 of our 9,950 tagged puzzles. The puzzles where it appears span ELO 1489 to 1638, with a median rating of 1638. That distribution tells you whether this is a beginner cue or a master-level subtlety.
Pattern statistics
| Concept ID | sae_31342 |
|---|---|
| Puzzles where it fires | 6 |
| Min ELO | 1489 |
| Median ELO | 1638 |
| Max ELO | 1638 |
| Coverage | 0.06% of puzzle set |
Related concepts
The five concepts most often co-firing alongside this one (Jaccard similarity over the puzzle co-occurrence graph) are:
Example puzzles
Below are 6 puzzles spanning the rating distribution. Each links to its own page with full move list and related concepts.
- Puzzle z7phj — ELO 1489, themes: crushing, endgame, pawnEndgame, side to move: Black
- Puzzle z7phj_F — ELO 1489, themes: crushing, endgame, pawnEndgame, side to move: White
- Puzzle z7phj_M — ELO 1489, themes: crushing, endgame, pawnEndgame, side to move: Black
- Puzzle zyDuF — ELO 1638, themes: advancedPawn, endgame, mate, side to move: White
- Puzzle zyDuF_F — ELO 1638, themes: advancedPawn, endgame, mate, side to move: Black
- Puzzle zyDuF_M — ELO 1638, themes: advancedPawn, endgame, mate, side to move: White
How to use this page
If you want to train this pattern, open the Climbchess trainer and filter for puzzles tagged with this concept. The trainer surfaces them at the right difficulty for your current rating, and tracks how often you spot the cue versus miss it. You can also browse the related concepts above to see neighbouring ideas in feature space.
Climbchess concepts are not heuristics written by a human author. Each one corresponds to a single direction in the residual stream of Leela Chess Zero that activates on a specific board feature, then was labelled by reading the top-activating positions. This makes the catalogue exhaustive (every Leela-detectable pattern is in here somewhere) and falsifiable (you can replay our extraction).
Frequently asked
What is SAE concept sae_31342?
Kings in close proximity (within 2-3 squares) in a king and pawn endgame. It is one of 4,505 interpretable features extracted from Leela Chess Zero's residual stream via sparse autoencoders, then labelled by reading the top-activating positions.
Where does this pattern appear?
In 6 tagged puzzles (0.1% of the set), spanning Lichess ELO 1489 to 1638 with a median of 1638.
How do I train it?
Open the Climbchess trainer and filter for puzzles tagged with this concept. The trainer adapts difficulty using your live recognition profile and tracks how often you spot the cue versus miss it.
Is it free?
Yes. Climbchess is free forever, with no account, email, or signup required. You can delete your data at any time.